What's qDot Up To This Week? (2020-08-03 Edition)
Making up excuses because I haven't shipped any
BUT.
Making up excuses because I haven't shipped any
BUT.
SO MUCH STUFF OMFG
Fucking UPS lost my hologram stickers, so I'm not sure how long that's going to take to resolve. Rather than wait for the new shipment, I'm just gonna start shipping out what I've got now. For anyone waiting for stickers, expect messages saying I shipped them sometime in the next week I hope.
New stickers just arrived! I'm still waiting on the hologram buttplug logo stickers, then I'll be shipping tier rewards out to everyone who has been waiting on them!
(Sorry to everyone getting this post multiple times in their email, Patreon's mobile app was refusing to attach the image)
Learning that begging for patrons WORKS! My twitter shall now be insufferable!
As an experiment over the weekend (and since stickers are on the way so I don't feel quite so guilty about advertising), I decided to be slightly more aggressive on Patreon advertising on twitter. And it worked!
Ain't it pretty? :D
THEY'RE FINALLY ORDERED. I'm getting stickers of the new logo, the rust logo, and since they were on special this week, some hologram stickers of the logo too!
You can put them up next to your collection of Upper Deck Team Logo Holos!
Gloriously boring shit!
But first, merch!
Say hello to the new Buttplug project logo!
Complete with our domain name which I'm sure we'll never get kicked off of or lose registration on. >.>
Being my own social media intern.
Most of last week was spent tracking the media spread of the Animal Crossing/CGHR project. It managed to hit Vice, DailyDot, Kotaku, AVClub, and a ton of European, South American, and Chinese outlets too. Still seeing posts here and there today, but it's mostly died down now. Overall, reaction was neutral. Lots of confusion, lots of misreporting about how the system worked, but Youtube traffic bumped 100% over the past 2 weeks, got about a 10% follower increase on Twitter, and Buttplug website traffic is up 2-4x. I expect all of those numbers to fall off pretty quick.
Enough people yelled at me that I spent 5 minutes looking at the GHR and realized it wasn't handling Unity games using .Net Standard (versus Mono) correctly. All fixed, GHR should now work with Beat Saber and other games again!